Energy Overview #
Energy is a resource required for all orders, from weapon activation to movement. Each ship has its own energy reserve which it pulls from when an order is given. You can issue any number of orders as long as there is sufficient energy to pay for them. In addition to the reserve, each ship has a reactor that adds a set amount of energy to the reserve each turn. By using less energy than your reactor produces you can bank it in the reserve for future turns.
Energy Types #
- Filled yellow: Available energy
- Hollow green: Energy available next turn
- Hollow yellow: Exhausted energy