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Conditions

Tutorial - This article is part of a series.
Part 11: This Article

Conditions Overview
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Conditions are time limited effects that change how ships and objects work. They are applied by weapons and abilities, and can enhance or weaken their target.

Positive Conditions
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  • Amped: Increases max acceleration
  • Boosted: Decreases energy cost to use engines
  • Energized: Adds energy to the reserve over time
  • Reinforced: Reduces damage taken
  • Repairing: Repairs hull damage over time
  • Stealth: Decreases visibility

Negative Conditions
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  • Ability Lock: Prevents abilities from being activated
  • Blinded: Prevents sensors from being used
  • Compromised: Increases damage taken
  • Damping: Rapidly decreases the ship’s velocity
  • Degrading: Damages hull over time
  • Disabled: Prevents energy from being used
  • Drifting: Prevents engines from being used
  • Sapped: Drains energy from reserve over time
  • Shaken: Increases energy cost to use engines
  • Slowed: Decreases engine max acceleration
  • Tagged: Increases visibility
  • Weapon Lock: Prevents weapons from being activated
Tutorial - This article is part of a series.
Part 11: This Article